﻿// /*
//  * @Author: wanyiming
//  * @Date:2024-05-27-21:46
//  * @Description:
//  */

using Code.GameLogic.BaseClass.Model;

namespace Code.GameLogic.Map
{
    public class PlaceBlockBo:BaseBo
    {
        private int _type;//0-我方空地	1-路径	2-敌方空地	3-刷怪点

        public int Type
        {
            get => _type;
            set => _type = value;
        }

        public PlaceBlockBo(int type)
        {
            _type = type;
        }
    }
}